Transformers Operation Combination Translated Tech Specs
Translated & Interpreted by Jeremy Barlow © Soundwaves Oblivion 2009
Note: Names in red are Cybertrons (Autobots); names in purple are Destrons (Decepticons)
(Note: Tech Spec numerals in order of: Strength, Intelligence, Speed,
Endurance, Rank, Courage, Firepower, Skill & Total.)
Sixbuilder TF-01
Transformation: 6 Transformers / 6 Construction Vehicles
Ability: Supreme Commander Star Convoy's right hand man and captain of the
6-robot union warriors who protect Earth from the Destrons. He constructed
the Cybertrons' secret base in only one week.
Weapons: Skewers enemies by extending the crane and shovel arms on his
shoulders.
Function: 6-Robot Gestalt Warrior Captain
10, 10, 9, 10, 10, 10, 10, 10, 79
Sixwing TF-02
Transformation: 6 Transformers / 6 Airplanes and a Large Jet Aircraft
Ability: A team of soldiers who defend the skies of Earth. Each one flies at
the super speed of Mach 10 or more. They attack ground based enemies using
sonic booms.
Weapons: Use the Thunder God Gun based in the larger Jets nose cone. This
discharges a powerful electric shock.
Function: 6-Robot Gestalt Aeronautical Soldier
8, 9, 10, 8, 9, 10, 9, 9, 72
Sixturbo TF-03
Transformation: 6 Transformers / 6 Automobiles and a Large Jet Aircraft
Ability: A land combat team who defend Earth towns. Have defensive power,
attack power and rescue power, making use of all in tight situations.
Weapons: Has a double turbo buster gun formed from their large jet.
Function: 6-Robot Gestalt Overland Soldier
8, 9, 8, 9, 10, 10, 8, 10, 72
Guard City TF-04
Transformation: 5 Transformers / 5 Rescue Vehicles
Ability: This enormous Transformer carries out the function of the ground
defence station. The Fire Chief, also the leader of the group, transforms
into a maintenance base.
Weapons: Uses the Guard Blaster when he combines his hands. This emits a
heat wave of almost a million degrees.
Function: 5-Robot Gestalt Rescue Soldier
6, 6, 6, 8, 7, 7, 9, 8, 57
Sixtrain TF-05
Transformation: 6 Transformers / 6 Railway Vehicles
Ability: Whilst working on the railroads they have formed bonds with the
Earth people. They are attached to their duty as ground defence. As elder
brothers of Sixliner, they have shared similar experiences.
Weapons: Produce a road of light to create railway tracks from their gun.
Function: 6-Robot Gestalt Railway Soldier
8, 9, 8, 9, 10, 10, 8, 10, 72
Spinroad TF-06 Flash
Transformation: Super Car
Ability: Automobile unit of the Cybertrons and leader of the Road Corps. Has
sharp intuition. Seeks out Darkjet for taking the life of a close friend.
Weapons: Spin Missile Gun
Function: Ground Branch Assistant Commander
8, 9, 8, 9, 9, 9, 10, 9, 71
Darkjet TF-06 Skydive
Transformation: YF-23 Fighter Plane.
Ability: Destron airplane unit and leader of the Destron Air Corps. Fateful
rival of the Cybertron Spinroad. Evenly matched against Sixwing.
Weapon: Dark Missile
Function: Earth Attack Staff
8, 8, 10, 8, 9, 8, 10, 8, 69
Spinroad vs Darkjet
Missile strikes pour down on Spinroad who is guarding the city. He turns to
see Darkjet in the sky like an eagle sneering down at him with his gun. Now
it is a confrontation!
Fireroad TF-07 Scorch
Transformation: 4WD
Ability: A Soldier who fights with the energy of fire. He can withstand
surface temperatures of up to 2000 degrees. Uses flames to wipe out
Shadowjet, his rival.
Weapons: Fire Missile Gun
Function: Flame Soldier
8, 7, 7, 9, 7, 9, 7, 8, 62
Shadowjet TF-07 Falcon
Transformation: Stealth Fighter Plane
Ability: A scheming soldier who plots to cover the Earth with ice using his
freeze power. Has a hatred for the Cybertrons, especially Fireroad.
Weapons: Shadow Missile Gun
Function: Frozen Soldier
7, 7, 9, 7, 7, 7, 9, 7, 60
Fireroad vs Shadowjet
Fireroad found a new kind of energy and brought it to the reconnaissance
point. Shadowjet was already there hiding in the shadows. Now it is a
confrontation!
Checkroad TF-08 Hurricane
Transformation: Race Car
Ability: He can gather and use the energy from the stars to increase his
power. He travelled all the way through space to Earth to defeat the Destron
Moonjet.
Weapons: Checker Missile Gun
Function: Planetary Soldier
7, 8, 7, 7, 7, 7, 10, 9, 62
Moonjet TF-08 Talon
Transformation: F-15 Fighter Plane
Ability: Uses the energy of the moon to increase his power. A space criminal
and a rival of Checkroad from the old days. Usually lies hidden on the dark
side of the moon.
Weapons: Moon Missile Gun
Function: Moonlight Soldier
7, 7, 9, 7, 7, 7, 9, 7, 60
Checkroad vs Moonjet
Fuel robberies by the Destrons on the highways have become a continual
occurrence. Cybertron soldiers have been appointed various locations to
investigate. Moonjet appears over Checkroad and fires. His right leg injured
by his enemies pre-emptive strike, he transforms and confronts. Defeat is
out of the question for the Cybertron. Now it is a confrontation!
Machroad TF-09 Boss
Transformation: SF Car
Ability: A Cybertron warrior who battles the Destrons with the energy of the
wind. Uses his ultrasonic attack to teach his rival Flarejet a lesson.
Weapons: Mach Missile Cannon
Function: Windspeed Soldier
7, 9, 7, 7, 7, 7, 10, 8, 62
Flarejet TF-09 Snare
Transformation: X-29 Fighter Jet
Ability: A former Cybertron soldier and close friend of Machroad's. Has the
power to draw energy from the sun and use it to burn anything to a crisp.
Weapons: Flare Missile Cannon
Function: Solar Soldier
7, 7, 10, 7, 7, 7, 9, 9, 63
Machroad vs Flarejet
The Destrons gathered in space and started lunar construction using energy
stolen from Earth in order for a full scale invasion of Earth. The
Cybertrons received information of this movement. A violent battle is
brewing on the surface of the moon, Machroad against Flarejet. Now it is a
confrontation!
Battle Gaea TF-10
Transformation: 5 Transformers / 5 War Machines
Ability: The strongest Destron combiner, he plots to steal Earths energy to
cause world war to turn Earth into a dead star. A very cruel character.
Weapons: Great Cannon can transform into a mobile base which can be used by
his companions.
Function: 5-Robot Gestalt Attack Soldier
10, 6, 10, 10, 8, 10, 10, 10, 74
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