Transformers Zone Translated Tech Specs

Translated & Interpreted by Jeremy Barlow © Soundwaves Oblivion 2009

Note: Names in red are Cybertrons (Autobots); names in purple are Destrons (Decepticons)

(Note: Tech Spec numerals in order of: Strength, Intelligence, Speed, Endurance, Rank, Courage, Firepower, Skill & Total.)
 

Galaxy Shuttle C-326
Transformation: Space Shuttle
Ability: This giant Transformer carries warriors to and from Earth and other planets.  A mobile Cybertron base, his normal duty is patrolling outer space.

Weapon(s): Moonlight Gun
Final Attack: The "Meteor Crusher" - Gathering together a vast number of meteors, he turns them and himself into a ball of fire, then plunges down upon his foe.  Most enemies struck by this are smashed to pieces.
10, 10, 6, 9, 6, 5, 5, 5, 56

Rocket Base C-330 Countdown
Transformation: Large Combat Station
Ability: The large defensive headquarters of the Seibertron Zone. Can receive an SOS from the entire universe and send out soldiers accordingly.
Weapons: Its Galaxy Rocket transforms into the base.
Function: Large Scale Space Port
Commander: Moon Raider (Lunar Surface Car)
7, 8, 7, 7, 8, 6, 6, 7, 56

Rescue Patrol Team C-331
Transformation: Emergency Machines
Ability: Defends the life on stars attacked by the Destrons. Pacifists and do not like to fight. The team have the most detail knowledge of Earth.
Weapons: Use supersonic sirens to attack enemy audio receptors.
Function: Rescue Soldiers
6, 6, 7, 6, 7, 7, 6, 7, 52

Members:
Holi (Police Car)
Pibo (Ambulance)
Fire (Fire Truck)
Boater (Police Boat)

Battle Patrol Team C-332
Transformation: Combat Machines
Ability: The strongest combat experts in space. They are wild characters and will sacrifice everything in order to defeat the enemy.
Weapons: Surrounding their enemy, they bombard them with shells.
Function: Charge Soldiers
7, 5, 6, 7, 5, 7, 7, 6, 50

Members:
Gunlift (Cannon)
Powerbomb (Missile Tank)
Sunrunner (Hawkeye Jet)
Sidetrack (Roland Tank)

Super Car Patrol Team C-333
Transformation: Futuristic Cars
Ability: Invention of the Seibertron Zone Project. Due to their build, they rank high flying through the air. Do not have a lot of physical strength so do not like to participate in combat.
Weapons: They have a flash attack which blinds the enemy.
Function: Electronic Brain Soldiers
5, 8, 6, 6, 7, 6, 6, 7, 51

Members:
Gingham (X2S)
Road Hammer (Ferrari)
Blackheat (Ford)
Deadhour (Indy Car)

Sports Car Patrol Team C-334
Transformation: Speed Machines
Ability: An elite unit who show great power whilst in high-speed combat over land. They corner their enemy in the blink of an eye and catch them with surprising swiftness.
Weapons: They use a cyclone attack and rotate like a pinwheel.
Function: High-Speed Soldiers
6, 6, 8, 6, 6, 7, 6, 6, 51

Members:
Grappin
Glorian (Delorian)
Spinchange (Porsche)
Wheelrun (Countach)

Off Road Patrol Team C-335
Transformation: 4WD Machines
Ability: These Cybertron soldiers can move freely over any geographical feature on any planet, such as mountainous regions, bogs and deserts. They have mastered numerous grapple skills.
Weapons: The wheel attack enables them to attack from any direction.
Function: Mountain Soldiers
7, 5, 6, 7, 6, 6, 6, 7, 50

Members:
Flak (Wagon Car)
Footdemo (Big Foot)
Freed (Truck)
Nutshell (Jeep)

Jet Patrol Team C-336
Transformation: Flying Machines
Ability: This patrol team is best suited for flight in the sky and outer space. They have cool characters, but brag that they are the only patrol team who can fly.
Weapons: Use acrobatic attacks whilst in aerial combat.
Function: Flight Soldier
6, 6, 8, 6, 7, 6, 6, 7, 52

Members:
Nightflight (Tom Cat)
Starscloud
Whisper (Stealth Jet)
Wind Rim (A-10) 

Roadjet C-337 Overload
Transformation: Car Transporter
Ability: He is a chief of over land combat, and treats his subordinates like he is their father. It is his responsibility to transport the patrol teams and weapons to their destination.
Weapons: His trailer transforms into a fighter jet.
Function: Overland Commander
8, 7, 8, 7, 7, 8, 7, 8, 60

Missilebull C-338 Roughstuff
Transformation: Missile Trailer
Ability: Experienced and brave, he is also known as the Destron Killer. He is the mean coach of the patrol teams and a top marksman.
Weapons: His trailer transforms into a combat jet.
Function: Attack Commander
8, 7, 8, 7, 7, 8, 7, 8

Craygun C-339 Erector
Transformation: Crane Trailer
Ability: Leader of the development team who undertake distinguished construction works on Seibertron. He can reorganise any waste and turn it into weapons.
Weapons: His trailer transforms into a battle platform.
Function: Technical Skill Commander
8, 6, 7, 8, 7, 7, 7, 9

Sky Wave C-340 Flattop
Transformation: Combat Aircraft Carrier
Ability: A soldier with a wide range of action, the width of the sea and the extent of outer space. Because of this he stops serving with the Cybertrons for one day a month.
Weapons: His aircraft carrier transforms into a fighter jet
Function: Sea Commander
7, 8, 8, 8, 6, 8, 7, 8

Gasoline Base C-341 Greasepit
Transformation: Combat Tower
Ability: Usually an energy replenishment centre in Gas Station mode. As it is a place where Transformers receive their supplements, a human equivalent would be a 'dining room'.
Weapon: The energy missile Z with tremendous explosive power.
Function: Fuel Base
Commander Grasspit (Big Foot)
8, 6, 7, 8, 6, 6, 8, 6

Airport Base C-342 Airwave
Transformation: Combat Mobile
Ability: An important system in place as a space port for Cybertron Zone. Space ships from the end of the Milky Way Galaxy always pass through.
Weapon: Uses surface-to-air missiles to intercept intruders
Function: Air Base
Commander: Overair (Tom Cat)
7, 7, 8, 6, 6, 7, 6, 7

Fire Base C-343 Hot House
Transformation: Combat Mobile
Ability: Defends the peace and safety of Cybertron Zone. Often moves to damaged areas to assist the Rescue Patrol Team.
Weapon: Uses a powerful water flow gun which can make a hole in iron.
Function: Defence Base
Commander: Hot House (A-10)
6, 7, 8, 7, 6, 7, 7, 6

Build Base C-344 Ironworks
Transformation Combat Tower
Ability: A universal construction system which can instantaneously create buildings. It has already set up various places in Cybertron Zone and constantly contributes to its expansion.
Weapon: Uses a space missile made from space energy
Function: Construction Base
Commander: Iron Works
8, 6, 6, 7, 7, 7, 6, 8

Landshaker C-345 Groundshaker
Tank Base
Transformation: Interception Base / Armoured Tank
Ability: Has the best combat power of Cybertron Zone. In tank mode has a large gun powered by super-energy, "Energon Z". Uses this to strike down Destrons.
Weapons: Large Scale Energon Z
Function: Tank Base
Commander: Gunrunner
6, 6, 6, 8, 7, 7, 9, 8

Skyhyper C-346 Skyhopper
Helicopter Base
Transformation: Interception Base / Gun Ship
Ability: With his jet propulsion, can travels at speeds up to Mach 3. Defends planet Zone with aerial attacks. Very good at coordinating with the Jet Patrol Team.
Weapon: Large Radar Gun
Function: Helicopter Base
Commander: Dread Wheeler
6, 7, 8, 6, 6, 7, 7, 8

Sonic Bomber C-347
Powered Master
Transformation: Jet, Base
Ability: Close friend of Dai-Atlas. He called the soldier of the wind. He cannot fly in space, but can wipe out the enemy using concussion waves from his super -sonic flight. With Dai Atlas, they take command of aerial dogfights.
Weapon: Vulcan Shot
Function: Attack Staff
Attachment Soldier: Sonic (sports car)
9, 10, 10, 9, 9, 10, 10, 10, 77

Dai Atlas C-348
Powered Master
Transformation: Space shuttle, Battle Tank, Base
Ability: The leader of the Cybertrons who protect justice. His large-sized defence base is invincible, made with the ‘Zone Plan,’ and use of Micromaster Power.
Weapon: Magna Shot, Reflect Shield
Function: Cybertron Supreme Commander
Attachment Soldier: Speeder (super car)
10, 10, 10, 10, 10, 10, 10, 10, 80

Road Fire C-349
Powered Master
Transformation: Tank, Base
Ability: A Powered Master like Dai-Atlas, his strength in land battles is surpassed only by his leaders.  Can combine with Dai-Atlas and transform into Land Powered mode. Blows away his enemies with his Burst Cannon.
Weapon: Burst Cannon
Function: Defence Officer
Attachment Soldier: Drillbuster (drill tank)
10, 9, 9, 10, 9, 10, 10, 10, 77

Rabbicrater C-350
Phantom Soldier
Transformation: Space Car
Function: Galaxy Shuttle Pilot
Ability: Can travel over the lunar surface at blistering speeds.
Character: Due to his youth he usually overestimates himself causing him to make mistakes.
5, 8, 9, 5, 6, 6, 4, 7

Build Patrol Team C-351
Transformation: Construction Machines
Ability: Placed in various parts of Planet Z, they are central to the activity of the “Build Base”. They have the most power of the Cybertron Micro Transformers.
Weapon: They use the build attack to crush the enemy with raw power
Function: Construction Soldiers.
8, 5, 5, 7, 5, 7, 6, 7

Members:
Neutro (Bulldozer)
Crumble (Crane Truck)
Takedown (Cement Mixer Truck)
Groundpounder (Shovel)

Sky Patrol Team C-352
Transformation: Sky Machines
Ability: This Patrol Team usually take on reconnaissance missions. They approach the enemy from the sky like a ninja and attack. They often join with the Air Patrol Team.
Weapon: The sonic boom attach with disjointedly cuts up the enemy to pieces.
Function: Air Reconnaissance Soldiers
6, 6, 7, 6, 6, 6, 5, 8

Members:
Breeze Master (Sikorsky)
Eagle Eye (F-10)
Sky High  (Concorde)
Treadbolt (Stealth Jet)

Big Powered C-353
Function: Universe Combat Ship
No Entry

Shouki C-354
Trainbot
Function: Light Speed Commander
Transformation: Tokaido Highway Shinkansen
Ability: Pursues and defeats enemies with his super high speed. Can travel through the space bridge a lot faster when connected to his younger brother Yukikaze.
Character: Conducts himself with speed and is very random.
Weapons: Mach Laser
6, 6, 10, 6, 4, 9, 4, 6

Getsuei C-355
Trainbot
Function: Night Time Combatant
Transformation: EF65 Type Blue Train
Ability: Shows his power fighting in the dead of night. He can find his enemies with ease, even at night.
Character: As soon as it reaches daytime, he draws a blank and shirks off somewhere.
Weapons: Night Laser
5, 6, 8, 4, 3, 8, 4, 6

Yukikaze C-356
Trainbot
Function: Heavy Snowfall Combatant
Transformation: JF4 Northeast Joetsu Shinkansen
Ability: Fights well on snow and has yet to be defeated. His Speed Attack with his older brother Shouki is invincible.
Character: He is vulnerable to heat. He dislikes being connected up with Kaen
Weapons: Snow Laser
6, 5, 10, 5, 3, 8, 4, 5

Suiken C-357
Trainbot
Function: Wilderness Combatant
Transformation: Tokai Model 153 Bullet Train
Ability: He can battle in any place and on any terrain. He can travel through complicated routes in space.
Character: Thanks to his long history in battle, he is very knowledgeable.
Weapons: Storm Laser
3, 7, 7, 4, 3, 7, 4, 6

Seizan C-358
Trainbot
Function: Mountain Combatant
Transformation: L Super-Express 485 Super-Express Street-Car
Ability: He is very hard to defeat on the mountains. Likes to show off his power on heart-stopping slopes.
Character: His favourite hobby is viewing nature's grand mountains.
Weapons: Laser Rifle
7, 5, 9, 6, 3, 6, 4, 6

Kaen C-359
Trainbot
Function: Dynamic Combatant
Transformation: DE10 Type Diesel Locomotive
Ability: He has the most power of the Trainbots.
Character: Has great pride with his form.
Weapons: Power Laser
5, 6, 6, 7, 3, 6, 5, 3

 

Metrotitan D-340        
Transformation: Large Fortress Base, Mobile Fortress
Abilities: Even with only Metrobomb and the three other Destrons working directly under him, he is more than a match for the entire Cybertron team.  As might be expected, his power is incalculable.
Weapons: Massively powerful weapons of destruction all over his body.
Function: Destron Commander
10, 9, 8, 10, 10, 10, 10, 7

Attachment Soldiers
Metro Shot (Tower, Weapon)
Metro Dash (Super Car)
Metro Tank (Tower)
Metro Bomb (Porsche)

Race Car Patrol Team D-341
Transformation: Racing Machines
Ability: Faithful subordinates of Metrotitan. Cruel characters, always wanting to destroy the Cybertron's. Each one of them think "I am the fastest in the world."
Weapons: Gather up dust and metal fragments when they race around and use them to blind their enemy.
Function: Charge Soldiers
7, 5, 8, 6, 4, 6, 7, 7

Members:
Motorstar (Corvette)
Ground Hog (Funny Car)
Barricade (F-1 Car)
Roller Force (Racing Buggy)

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